Volantis Ultima Online
Volantis Wiki

Client settings: tabs and controls

Use these tables to follow the seven Paperdoll → Options tabs and learn what each choice changes. Related controls are explained together; FPS, water and Zoom also have a guide with in-game recordings.

Apply, Okay and Cancel

Before using Set as new default, save your chosen settings with Apply. That button uses the current profile, not checkbox changes that have not yet been applied.

  • Default on the General tab can also change controls in other tabs, including FPS, targeting and Tab behaviour. Review those choices before applying.
  • Default on the Video tab does not reset Zoom. Use Reset to 100% in the Zoom section, then press Apply / Okay.
ButtonWhat does it do?
ApplyApplies and saves the prepared tab settings while leaving the window open.
OkayApplies and saves the values, then closes the window.
Cancel / XCloses the window. It does not undo an immediately applied FPS/water choice or live edits to the macro list.
DefaultLoads preset values into supported controls without saving them. It does not reset the Macros or Info bar tabs.

General: movement, visibility and windows

Save the appearance and movement choices below with Apply / Okay. Apply them before using the new-default-profile button.

Settings groupHow to use it and what it changes
Always runWhen enabled, suitable movement input is treated as running. When disabled, normal cursor behaviour determines walking or running. This does not grant extra movement speed or remove server limits.
Health displaysToggle Show HP, then choose Percentage, Bar or Both. The display condition can be Always, Below 100% or Smart. These choices change how existing health is shown, not the target’s health.
Poison, paralysis and invulnerability coloursPoisoned, paralysed and invulnerable targets have separate highlight switches. Choose a hue from the colour box beside each state. Changing a colour does not apply or remove the actual state.
Names entering viewToggle automatic names for characters entering view and corpse names separately. Leave only the group you want enabled.
Ground aura and party colourChoose None, In combat, Ctrl+Shift or Always for the ground aura. Party aura has its own switch and colour box, so general aura visibility and party highlighting can be managed separately.
Hide the menu barChecking this box hides the toolbar. To restore it, open Paperdoll → Options, clear the box and press Apply. A checked box means the menu is hidden.
Moving and closing windowsRequiring ALT + right-click to close anchored windows and requiring ALT to move windows are separate choices. Closing all anchored windows on group right-click controls whether linked bars close together.
Skills and Status appearanceStandard Skills and the old Status layout can be selected separately. With mutually exclusive Status and your own health bar enabled, opening one closes the other; disable it to keep both visible.
Party invitation windowChoose whether party invitations appear in a separate invitation window. Acceptance remains your choice; this setting does not accept invitations automatically.
Health-bar style, persistence and closingEnable custom health bars and choose the black background separately. Save health bars controls persistence of the layout. Automatic closing can be None, When the target leaves range or When the target dies.
Shift for context menus and splitting stacksRequiring Shift for context menus and requiring Shift to split an item stack are separate boxes. Hold Shift during the corresponding action when its option is enabled.
Circle of transparencyEnable the circle when walls or similar artwork obscure your character. Choose a radius from 50 to 200 and a Full or Gradual appearance. This visual aid does not let you pass through walls or alter visibility rules.
Fades and screenshot messageAdjust object and text fade effects separately. Hide screenshot saved message only hides the notification; it does not disable taking screenshots.
Target distance and overhead namesUse the target-distance indicator to see distance information with the targeting cursor. Always showing overhead names and adding health bars beside those names are separate boxes.
Opening health bars by drag selectionEnable drag selection and optionally require Ctrl or Shift. Humanoids-only and hostiles-only filters narrow the selection. X/Y fields set where the new bars begin on screen; anchored placement arranges them as a linked group.
Stat and skill change messagesToggle stat and skill change messages separately. The skill-change threshold ranges from 0 to 100; 1 corresponds to a 0.1 skill change and 10 to a 1.0 change. The threshold applies to trained base-skill gains or losses; it is neither a percentage nor a skill bonus.
New default profileSave your choices with Apply before pressing Set as new default. It uses the currently applied profile, not checkbox changes that are still waiting to be applied.
Movement, visibility and window options in the General tab.
Movement, visibility and window options in the General tab.

Hide and show the top menu

Hiding and showing the in-game top menu bar.
Hiding and showing the in-game top menu bar.

Sound: effects and footsteps

Save choices prepared in this tab with Apply; Okay does the same and closes the window.

Settings groupHow to use it and what it changes
Effects, volume, footsteps and background soundEnable or disable effects and set volume from 0 to 100. Footsteps and keeping sound active when another window has focus are separate boxes. This menu has no music-enable setting. GIFs have no audio; listen in the client to check a sound change.
Sound-effect, volume and footstep options. This GIF has no audio.
Sound-effect, volume and footstep options. This GIF has no audio.

Video: game area, FPS and Zoom

The Video settings guide provides step-by-step FPS, water and Zoom instructions with the existing in-game recordings. Use Apply / OK for the main fields; the water, recommended FPS and Weather effects buttons apply immediately.

Settings groupHow to use it and what it changes
FPS capOn Windows, choose a cap from 12 to 250 and press Apply / Okay. A higher cap does not guarantee higher FPS. The separate measurement is affected by the current cap, scene and computer workload; it is not a maximum-FPS hardware test.
Game-area size and positionFull-area, borderless appearance and position lock are separate choices. X/Y set the starting position on screen; width/height set the game-area dimensions. Check the result after Apply / Okay. The inner game area is distinct from the outer application window.
Zoom and Ctrl + mouse wheelChoose 50–200% Zoom and press Apply / Okay. Enable and apply Ctrl + mouse wheel before using it. Reset to 100% changes only the slider; Apply / Okay is still needed. Bag and world-map scales are separate.
Weather effectsThe Weather effects: On / Off button immediately changes local weather visuals and sounds and saves the preference to your character profile. Apply / OK is not required; server weather stays unchanged.
Character, static-object and terrain shadowsChoose shadows and static-object shadows with separate boxes. Terrain shadow level ranges from 5 to 25. Compare the same scene after Apply; these controls affect rendering, not object positions.
Settings available in the Video tab.
Settings available in the Video tab.

Macros: assign an action to a key

The Macros tab defines shortcut actions. Macroman on the toolbar is a separate tool that repeats keys at set intervals. An action appearing in the list does not bypass server rules or gameplay requirements.

  1. Use Add to create a macro, then choose its key and any Ctrl, Alt or Shift modifier.
  2. Select an action and enter its value when required. Use Previous / Next to switch macros and check the confirmation before deleting one.
  3. Save with Apply or Okay, then try the shortcut in game. Cancel does not roll back edits made to the live macro list.
Settings groupHow to use it and what it changes
Add / Delete / Previous / NextAdd creates a macro; Previous / Next move through the entries. Check the confirmation when deleting one.
Key and Ctrl / Alt / ShiftChoose the key, mouse/wheel input and any modifier keys. Check the warning before assigning the same shortcut to multiple macros.
Action / ValueChoose an action and supply its value in the selection or text field provided for that action. The final empty row lets you add another action. Apply / Okay saves macros; Cancel does not undo edits in the live list.
Key and action editing fields in the Macros tab.
Key and action editing fields in the Macros tab.

Combat spells: targets and warnings

Save choices prepared in this tab with Apply; Okay does the same and closes the window.

Settings groupHow to use it and what it changes
Target system, Tab and confirmation promptsUse new target system selects the targeting interface. Hold TAB key for combat changes Tab behaviour. Confirmation before attacking an innocent target and before helping a criminal are independent.
Spell text, single click, buff duration and fast assignmentColouring overhead spell text, single-click interface buttons and showing buff/effect duration have separate switches. Fast spell assignment enables the Ctrl + Alt assignment shortcut; it does not remove mana, reagent or target requirements.
Damage and DPS informationToggle the DPS display to track damage per second. Enabling it does not increase damage; actual attacks and target conditions determine the value.
Target and spell coloursInnocent, friendly, criminal, attackable, murderer and enemy targets have separate colour boxes. Beneficial, harmful and neutral spell text also have separate colours. These are visual distinctions only; they do not change criminal, friendship or combat status.
The settings tab for targeting, combat and spell options.
The settings tab for targeting, combat and spell options.

Counters: track quantities in your bag

Save choices prepared in this tab with Apply; Okay does the same and closes the window.

Settings groupHow to use it and what it changes
Item counts, thresholds and cell sizeEnable counters and add the items to track. Highlight on change marks quantity changes. Enable abbreviated numbers and choose their starting threshold; separately enable low-count warnings and enter the red-highlight threshold. Cell size ranges from 30 to 80. Save with Apply / Okay.
Counter options and a counter bar with no items assigned yet.
Counter options and a counter bar with no items assigned yet.

Info bar: customise your entries

Save choices prepared in this tab with Apply; Okay does the same and closes the window.

Settings groupHow to use it and what it changes
Show and style the info barEnable Show info bar and choose text-colour or coloured-bar highlighting. Add an item with a label of up to 10 characters, a colour and data such as HP/Mana/Weight, then press Apply. Press Apply again after removing an entry with Delete.
Appearance and content options for the Info bar.
Appearance and content options for the Info bar.

Volantis gameplay guide during development. Characters, stock and balances shown in images are usage examples.