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Items

Magical tiers, equipment requirements and item condition.

Necromancy reagents

These five reagents are consumed by Necromancy spells. Search the guide using the English item name, its Turkish equivalent or an older name. Select a reagent to see where to obtain it and which spells use it.

These five reagents are not in the normal Mage vendor sell stock. Items a Mage buys from players are not necessarily items it sells. Obtain these reagents from creature loot, or buy them from Player Vendors and other players when they have stock.

Treasure chests unearthed from a treasure map and unlocked are guaranteed to contain 2–5 each of Bat Wing, Daemon Blood, Grave Dust, Nox Crystal and Pig Iron. This is the quantity of each reagent, not a combined total for all five.

Treasure guide: maps, digging and chest rewards

Special helm and shield

Horned Helm

Horned Helm

Magery
At most 30.0
Tactics
Exactly 100.0
Required STR
80

Your melee damage increases by 8% against targets below 25% health. Exactly 25% does not qualify. If the skill requirements are lost, the helm moves to your backpack.

Grovewardens Shield

Grovewardens Shield

Trigger
Below 30% health
Duration
4 seconds
Cooldown
45 seconds
Required STR
20

Dropping below 30% health reduces incoming physical damage by 15% for 4 seconds. The hit that crosses the threshold is applied normally; later hits receive the reduction. Re-equipping the shield does not reset its cooldown.

Successfully equipping any shield removes your active Reactive Armor and Protection effects. A rejected equip attempt leaves those effects unchanged.

Catalogs and Special Crafts

Visual armor sets catalog →

Visual weapons catalog →