Magical tiers, equipment requirements and item condition.
- Dragonic Leather and Dragonic StuddedDragonic Leather is the material used to craft the special six-piece Dragonic Studded set. Obtain it by carving eligible dragon corpses or from treasure chests.
- Treasure masksBrowse the 30 masks available from the mask reward in treasure chests.
- White Equipment Names and Wear LinesWeapon and armor names are plain white. Wear appears on the top line without cluttering the item name.
- Weapon requirements from +3 to +15Develop both the weapon's own skill and Tactics to equip a magical weapon.
Necromancy reagents
These five reagents are consumed by Necromancy spells. Search the guide using the English item name, its Turkish equivalent or an older name. Select a reagent to see where to obtain it and which spells use it.
Bat WingBat Wing
Daemon BloodDaemon Blood
Grave DustGrave Dust
Nox CrystalNox Crystal
Pig IronPig Iron
These five reagents are not in the normal Mage vendor sell stock. Items a Mage buys from players are not necessarily items it sells. Obtain these reagents from creature loot, or buy them from Player Vendors and other players when they have stock.
Treasure chests unearthed from a treasure map and unlocked are guaranteed to contain 2–5 each of Bat Wing, Daemon Blood, Grave Dust, Nox Crystal and Pig Iron. This is the quantity of each reagent, not a combined total for all five.
Special helm and shield
Horned Helm
- Magery
- At most 30.0
- Tactics
- Exactly 100.0
- Required STR
- 80
Your melee damage increases by 8% against targets below 25% health. Exactly 25% does not qualify. If the skill requirements are lost, the helm moves to your backpack.
Grovewardens Shield
- Trigger
- Below 30% health
- Duration
- 4 seconds
- Cooldown
- 45 seconds
- Required STR
- 20
Dropping below 30% health reduces incoming physical damage by 15% for 4 seconds. The hit that crosses the threshold is applied normally; later hits receive the reduction. Re-equipping the shield does not reset its cooldown.
Successfully equipping any shield removes your active Reactive Armor and Protection effects. A rejected equip attempt leaves those effects unchanged.
Catalogs and Special Crafts
- Rope: kumaştan halat üretRope, Tailoring ile üretilir ve Fishing Net yapımında kullanılır.
- Kuluçka: Ostard yetiştirEvine kuluçka kur, hazineden çıkan Ostard Egg’i yerleştir ve Veterinary seviyene göre olgunlaşmasını bekle.
- Pigment Flowers and DyesHarvest pigment flowers outside guard zones to prepare Rare Dye, Furniture Dye and Leather Dye.
- Artisan Backpack: a crafting backpack with a 1,000-stone capacityCarry your raw materials; transfer the amount needed for crafting to your regular backpack.
- Crafting Full Spellbook, Necromancy Book and RunebookCurrent special-book recipes under Inscription → Other.
- Reagent crystals and .regsEight classic reagents in one crystal; opening grants the displayed quantity of each type.
- Bleed Potion and Oil ClothStopping bleeding and removing poison from a weapon are different actions.
- Mage Robe, Ice Robe and Fire RobeThe three robes under Tailoring → Misc use the deathshroud appearance.
- Full Set: craft a complete armor setCraft a complete armor set as a single deed from the Tailoring or Blacksmithing menu. Open the deed in your backpack to receive all the pieces together.
- Trapped PouchA single-use pouch crafted with Tinkering that automatically breaks magical Paralyze.
- Golem Crafting and MaintenanceA mechanical helper crafted with Tinkering; it is not healed like an animal.
- Fishing NetA single-use fishing net crafted with Tailoring to catch fish from a ship.
- Fishing and the 500-fish PanProcess your catch in batches instead of cooking each fish individually.