Volantis Ultima Online
Volantis Wiki

Dungeons, Cemeteries and Hunting Preparation

Choose a target and return route; identical-looking creatures may pose different threats.

Before entering a dungeon

  • Check weapon skill and Tactics equipment thresholds, plus reagent and bandage supplies.
  • Carry Cure for poison and Bleed Potion for weapon bleeding. They address different effects.
  • Watch Food, Water and carried weight; leave room for loot on the return trip.
  • Plan entrances and exits for Covetous, Deceit, Despise, Destard, Hythloth, Shame and Wrong on the map.

Creature home area

An unowned hostile creature lured away from its spawn area returns home when combat ends. These creatures cannot be brought into guarded cities. Tamed animals, summoned creatures, vendors and guards are outside this return rule.

Distributed Creature Placement

Dungeon and cemetery placements are arranged to avoid crowding at one point. Appropriate spiders, snakes and other creatures may appear alongside dragons. Town cemetery enemies remain within cemetery boundaries; do not mistake a town entrance for a safe farming area.

Rare Creatures and Confirmed Spawns

This guide may describe a creature’s loot rules without guaranteeing a permanent spawn at fixed coordinates. Random mounts and companion dogs do not use fixed spawn points; see their guide page for cycles and guards.

Volantis gameplay guide during development. Characters, stock and balances shown in images are usage examples.