Necromancy · Curse against voluntary movement
For up to six seconds, every two tiles voluntarily walked or run create a damage opportunity. A stationary target takes no damage.
Spell information
- Required Necromancy
- 65.0
- Mana
- 18
- Preparation
- 1.5 seconds
- Application delay
- No additional delay
- Effect duration
- Up to 6 seconds, reduced by the target's resistance.
- Cooldown
- 20 seconds
- Shared recovery
- 1 second
Preparation, effect duration and cooldown are separate timers. The cooldown starts when preparation completes successfully. You can move during shared recovery, but cannot prepare another spell.
Target and range
An enemy within 8 tiles.
What does it do?
The target is marked for 6 seconds. Every 2 tiles voluntarily walked or run create an opportunity to trigger damage. Standing still causes no damage. The spell does not slow movement, consume stamina or freeze the target.
Spirit Speak 0 → 100
At 0 → 100 Spirit Speak, each trigger deals 3 → 6 damage in PvP and 6 → 10 in PvE. Total damage before resistance is capped at 24 in PvP and 40 in PvE.
Counterplay
Standing still prevents triggers. Exorcism removes the curse. Resisting Spells reduces both duration and damage. Expiry or cleansing grants the target 8 seconds of reapplication immunity against all casters.
Limits
Damage can trigger at most once per second and 4 times in total. Extra steps during the interval do not accumulate for later damage. Pushes, pulls, Teleport, Recall and server relocation do not count as steps; Horrific Beast's push does not trigger it. The same curse does not stack or refresh its active duration.
- Words of power
- In Bal Nox
Required reagents
1 × Nox Crystal
1 × Daemon Blood
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