
Attempts to steal items from an eligible target's backpack. Weight, protected-item, access and crime checks apply, and you may be noticed.
- Skill cap
- 100.0
- Definition group
- Classic
How to use
Use Stealing by selecting an item on an eligible target.
Volantis-specific rules
Item weight, access, protection and crime rules matter. This does not turn bank or account storage into an accessible backpack.
How do I raise it?
Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %10; a successful gain adds 0.1 points.
- Use Stealing and select a stealable item on a suitable target within reach. Wait for the success or failure result.
- Begin with light items appropriate for your skill; account for weight, distance, protection and crime rules. Merely inspecting a target's backpack is Snooping.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
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