
Uses an instrument to provoke a creature into attacking another target. Select two targets; creature eligibility and musical skill are checked.
- Skill cap
- 100.0
- Definition group
- Classic
How to use
Use Provocation with an instrument. First select the creature to provoke, then the target you want it to attack.
Volantis-specific rules
Targets and Musicianship are checked. Not every NPC can be forced to attack another target.
How do I raise it?
Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %100; a successful gain adds 0.1 points.
- Prepare an instrument. Use Provocation to select a suitable first creature, then the second target you want it to attack.
- Both targets must satisfy access and validity conditions; practice Musicianship too. Start with targets you can handle and progress to harder encounters.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
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