
Applies poison to suitable weapons or food. Poison strength and the skill check matter. It is also used for Poison Strike's additional poison attempt.
- Skill cap
- 100.0
- Definition group
- Classic
How to use
Use a suitable poison potion and poisonable weapon or food to attempt poisoning.
Volantis-specific rules
Poisoned weapons show a green Poisoned label in their tooltip. Oil Cloth can remove the poison.
How do I raise it?
Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %100; a successful gain adds 0.1 points.
- Prepare a suitable poison potion and a weapon or food item that can be poisoned. Use Poisoning to apply the poison to the item.
- Start with poison appropriate for your skill, then use stronger poisons once you meet their additional requirements. Casting Poison is different from a Poisoning attempt that applies poison to an item.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
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