
Seamanship and naval combat skill; installing and firing a Battle Cannon requires 100.0.
- Skill cap
- 100.0
- Definition group
- Volantis
How to use
Control your ship through its captain/tillerman menu. Installing and firing a Battle Cannon requires 100.0 base Captainship.
Volantis-specific rules
Blacksmithing crafts the cannon; Captainship is used for installation and firing. Ordinary sailing, cannon range and correct facing have separate rules.
How do I raise it?
Captainship can improve from 0.0; installing and firing a cannon requires 100.0. Skill gain chance after a valid completed use %10; a successful gain adds 0.1 points.
- Actually sail your own ship. Every successful sailing step has a 10% chance to grant 0.1 Captainship; waiting, turning or pressing menu buttons does not grant learning.
- You can begin at 0.0. Skill locks, the individual 100 cap, total 700 cap and safe-zone rules still apply. Installing or firing a Battle Cannon requires 100.0 Captainship.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
Ships, cannons and naval combat →
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