
Store 128 locations in the book; choose Recall or Gate beside a saved entry.
Manage locations
The open book shows 8 entries on the left and 8 on the right; 8 pages hold 128 locations in total. Select a page directly with the numbers 1–8 at the bottom, or use the arrows at the top. Empty slots show no text or action buttons. The small buttons to the left of a location name are Recall and Gate; those on the right rename it or remove its rune. Use Add rune to save a marked rune. A location name is blue when the destination is in a guarded area and red otherwise; its color refers to the saved destination, not your current position.
Review the visual in real size
Charges First, Then Reagents
A new special Runebook starts with 25 charges. Charge uses Recall Scrolls from your backpack. Travel spends available charges first, then requires the spell's reagents when charges run out. Charges do not bypass mana or other travel rules.
Casting and Movement Lock
The spell may still be preparing when the movement lock ends. Switching war/peace mode, starting to restore mana or other interruption conditions may cause it to fizzle. Fizzling also removes this action’s movement lock. You cannot send written chat during preparation; starting bandage treatment on a valid target interrupts travel. A Runebook action cannot begin during bandage treatment.
| Runebook process | Total Cast Time | Initial motion lock |
|---|---|---|
| Kal Ort Por / Recall | 4 seconds | 1 second |
| Opening a Gate | 6 seconds | 2 seconds |
Recall within the same region
When the origin and destination are exactly the same region, the first use adds 2 seconds to the normal cast time. Each later use adds another second, up to a total of 6 seconds. The normal 4-second book cast reaches 6 seconds on the first same-region Recall; later uses stay at the 6-second cap. The counter belongs to your character and is shared across books and same-region trips in other regions. It resets one hour after the first valid cast starts; logging out does not reset it. Interrupted or fizzled casts count after they start; casts rejected before starting do not. Britain and Britain Territory are separate regions. Recall between different regions and Gate do not receive this extra delay; the initial Recall movement lock remains 1 second.
Gate hazırlarken başka kapıdan geçmek
Gate Travel hazırlığı veya hedef seçimi sırasında başka bir gate ya da teleporter ile başarılı şekilde yer değiştirirsen hazırlık iptal edilir. Runebook ile gate açma beklemesi de kesilir. Daha önce açılmış gate bu nedenle silinmez.
House Boundary and Gate
Recall and Gate cannot be cast inside a house. If casting starts outside and you enter a house while preparing, it is interrupted. Travel cannot begin if the Recall or Gate destination is within a player house or dungeon; the destination is checked again when preparation ends and when passing through a gate. Runes cannot be marked with Mark inside player houses or dungeons. The gate displays its destination; check it before passing through. Region permissions and destination validity also apply.
Volantis gameplay guide during development. Characters, stock and balances shown in images are usage examples.