
Contributes to parry calculations when using suitable defensive equipment. Its effect applies automatically during combat.
- Skill cap
- 100.0
- Definition group
- Classic
How to use
Fight with suitable defensive equipment; this skill contributes automatically to defense checks.
Volantis-specific rules
A two-handed weapon leaves no free hand for a shield. Check hand usage in the catalog.
How do I raise it?
Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %30; a successful gain adds 0.1 points.
- Equip a shield and fight an opponent you can handle. Prepare bandages and spare equipment before taking incoming attacks.
- Parrying is checked while defending; double-clicking a shield does not train it. Skill gains require actual combat and appropriate defense checks.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
Related catalog and use guide →
← All Skills