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Item Identification

Identifies an item's properties. Use it to examine equipment before using or selling it.

Skill cap
100.0
Definition group
Classic

How to use

Activate Item Identification and target the item you want to inspect.

Volantis-specific rules

Use 100.0 Item Identification on a magic weapon to identify it. The name appears as Magical Katana, with [****] on the line below until identified. Afterwards, that line shows [Ruin], [Might], [Force], [Power] or [Vanq]. Identification grants a one-time permanent +3 damage bonus. At 100.0 skill, activate Item Identification and select the item with the targeting cursor. After a successful examination, its world quantity and average unit selling price are shown when there are at least 10 completed direct sales.

How do I raise it?

Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %100; a successful gain adds 0.1 points.

  1. Select Item Identification and target an item in your backpack or within reach. Try again after receiving the examination result.
  2. Simply displaying an item's tooltip does not use this skill; use the examination action from the Skills list.

Progress and Real Skill Value

Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.

The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.

Examine Teacher Training

Volantis Market: Find Items and Houses →

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