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Fencing

The attack skill for spears and other piercing weapons in this class. Check the skill required by your equipped weapon.

Skill cap
100.0
Definition group
Classic

How to use

Attack with a spear or piercing weapon in the Fencing class.

Volantis-specific rules

Paralyzing Blow is available only on two-handed Fencing weapons. It affects players for 2 seconds and NPCs for 3 seconds. Damage can break paralysis.

How do I raise it?

Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %100; a successful gain adds 0.1 points.

  1. Equip a weapon that uses Fencing and fight suitable opponents.
  2. Wait for attacks to complete; move to harder opponents as your skill and equipment improve. Thrown weapons such as the Throwing Dagger use Throwing instead of Fencing.

Progress and Real Skill Value

Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.

The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.

Examine Teacher Training

Weapon Hits, Bonuses and Spell Failure →

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