
In the current classic implementation, Discordance (Enticement) uses an instrument to lure a non-combatant NPC toward you. It does not work on players and is not the same as the broad attribute reduction in AOS.
- Skill cap
- 100.0
- Definition group
- Classic
How to use
Use an instrument to try to lure an eligible non-combatant NPC toward you.
Volantis-specific rules
Uses classic Enticement. Do not treat it as AOS Discordance's effect that reduces all attributes.
How do I raise it?
Active skills can be used from 0.0. Recipes and special abilities retain their own skill requirements; Teacher training is optional. Skill gain chance after a valid completed use %100; a successful gain adds 0.1 points.
- Prepare your instrument, select Enticement and target a suitable creature.
- Complete attempts that pass the instrument and target checks. Develop Musicianship too; failing to play your instrument can prevent the bard action itself.
Progress and Real Skill Value
Set the skill lock to increase. The individual skill cap is 100 and the total cap is 700; when the total is full, set another skill to decrease. Learning is rolled independently for every valid use, so gains are not guaranteed on every attempt unless the chance is 100%. Skill gain is disabled in designated safe areas.
The Skills screen shows your real skill value. Eligible skills below 30 can be trained by the Teacher; further progress comes from valid actions for that skill. A stat lock does not lock skill gain.
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