
A higher speed index means faster attacks. The times below are server-calculated total swing cycles at 100 DEX, without modifiers.
Selection of light weapons and heavy weapons
Consider speed together with damage, range, skill requirements and special hits. A crafted variant using the same graphic may have its own speed. The table below covers current classic and Volantis-crafted models; expansion archive models remain in the separate weapon catalog.
Weapon swing times
| Weapon | Speed index | Swing cycle at 100 DEX |
|---|---|---|
| Ash Swiftbow | 40 | 1.8 s |
| Bow | 41 | 1.8 s |
| Crossbow | 26 | 2.8 s |
| Exceptional Bow | 55 | 1.3 s |
| Exceptional Crossbow | 26 | 2.8 s |
| Exceptional Heavy Crossbow | 20 | 3.7 s |
| Frostwood Bow | 27 | 2.7 s |
| Heartwood Arc Bow | 28 | 2.6 s |
| Heavy Crossbow | 20 | 3.7 s |
| Oak Siege Bow | 25 | 3.0 s |
| Superior Bow | 29 | 2.5 s |
| Superior Crossbow | 26 | 2.8 s |
| Superior Heavy Crossbow | 20 | 3.7 s |
| Swiftflight | 41 | 1.8 s |
| Yew Longbow | 30 | 2.5 s |
| Dagger | 56 | 1.3 s |
| Kryss | 56 | 1.3 s |
| Long Spear | 31 | 2.4 s |
| Pitchfork | 38 | 1.9 s |
| Short Spear | 42 | 1.7 s |
| Skinning Knife | 53 | 1.4 s |
| Tribal Spear | 36 | 2.0 s |
| War Fork | 50 | 1.5 s |
| Black Staff | 36 | 2.0 s |
| Blank Wand | 47 | 1.5 s |
| Blank Wand | 47 | 1.5 s |
| Blank Wand | 47 | 1.5 s |
| Blank Wand | 47 | 1.5 s |
| Club | 53 | 1.4 s |
| Gnarled Staff | 32 | 2.3 s |
| Hammer Pick | 35 | 2.1 s |
| Mace | 47 | 1.5 s |
| Maul | 38 | 1.9 s |
| Quarter Staff | 35 | 2.1 s |
| Sheperd Crook | 36 | 2.0 s |
| Shepherd Crook | 36 | 2.0 s |
| Sledge Hammer | 41 | 1.8 s |
| Smith Hammer | 41 | 1.8 s |
| Wand | 36 | 2.0 s |
| War Axe | 41 | 1.8 s |
| War Hammer | 28 | 2.6 s |
| War Mace | 32 | 2.3 s |
| Axe | 34 | 2.2 s |
| Bardiche | 26 | 2.8 s |
| Battle Axe | 30 | 2.5 s |
| Broadsword | 35 | 2.1 s |
| Butchers Knife | 53 | 1.4 s |
| Cleaver | 40 | 1.8 s |
| Cutlass | 50 | 1.5 s |
| Double Axe | 32 | 2.3 s |
| Executioner Axe | 32 | 2.3 s |
| Halberd | 24 | 3.1 s |
| Hatchet | 36 | 2.0 s |
| Katana | 38 | 1.9 s |
| Large Battle Axe | 28 | 2.6 s |
| Longsword | 38 | 1.9 s |
| Longsword (Jian) | 38 | 1.9 s |
| Pickaxe | 44 | 1.7 s |
| Scimitar | 44 | 1.7 s |
| Two Handed Axe | 28 | 2.6 s |
| Viking Sword | 35 | 2.1 s |
| Francisca Axe | 26 | 2.8 s |
| Hurlbat | 34 | 2.2 s |
| Javelin | 26 | 2.8 s |
| Throwing Dagger | 40 | 1.8 s |
How does DEX affect time?
The server’s current combat calculation uses DEX, including bonuses and penalties, rather than current stamina. For a weapon with a nonzero speed index, the duration is max(5, floor(150000 / ((DEX + 100) × speed))) / 10 seconds. For example, a Short Spear takes 1.7 seconds at 100 DEX and 2.3 seconds at 50 DEX. Change the DEX field in the weapon catalog to compare all weapons under the same conditions.
Quality and magical weapons
- Base Bow: 41, Superior Bow: 29, Exceptional Bow: 55. Crossbow variants use 26; Heavy Crossbow variants use 20.
- Magical +3, +6, +9, +12 and +15 weapons use the speed of their base model. Other magical-tier properties remain unchanged.
- Crafted Ash, Oak, Yew, Heartwood and Frostwood bows have speeds of 40, 25, 30, 28 and 27 respectively.
- The timing table does not guarantee successful damage. Range, line of sight, target status, hit chance and attack interruptions affect actual combat.
Volantis gameplay guide during development. Characters, stock and balances shown in images are usage examples.